In this project, we need to analyze the site, define a data point, measure and develop a communicative visual language for data.
By learning theories of psychology, to change people behavior. Design and digitalise INTERFERENCE(s) for the site.
Developed methodologies for understanding site through data collection and analysis, researching human interaction through psychological theories, and developed techniques for INTERFERING with people and site.
By ask questions, collect data, research outcomes, and create change, which will be created through the production of an INTERFERENCE that creates meaningful rupture in the people/behaviors/outcomes that inhabit the environment.
Through this rupture, we will INTERFERE with everyday happenings which will be supported by my research questions, hypothesis, data analysis, expectations and understanding of behavioral change outcomes.
introduce My site
My site is located in RMIT, surrounded by three buildings. Two aisle pass through the building, one aisle below the building.
SITE ANALYSIS
Limitations: Small site, low activity.​
Positives: A lot of things can​ develop in this site. Not many​ people use triangle lawn.​
DATA COLLECTION 

DATA COLLECTION PROCESS

I collected data 3 times to avoid biases exist. To identify student or others, I used visual inspection, based on age and dress.
DATA VISUALIZATION
zheshishawanyiea
DATA 1 
SATURDAY​ SUNNY DAY​ 1:40PM-2:40PM​
35 people passing by.
1 people sit.
DATA 2
SATURDAY​ SUNNY DAY​ 1:40PM-2:40PM​
41 people passing by
1 people sit.
DATA 3
MONDAY​ 6:29PM-7:29AM​
33 people passing by. 
2 people sit.

98% student.
4% others.
MORE ABOUT DATA
Influencing factor: weather, temperature, final, bin. ​
Clean data: went to different weather, temperature. 
GAME
GAME MECHANICS​​​​​​​: Goal, competition, mobility. ​
DRAWING ENEMY

Drawing robot process

TEST CUT
GAME BACKGROUND
I tested game, but the robot is dim and loses a lot of details. Especially when I projected on the big screen, the robots can not see very clearly.
So I change game character to the emoji, which have simple geometry shape and it is open source.
Cut the face is not a good idea in the public space. I changed when cutting the sad, angry and frustrated face to happy.
INTERACTION 1st
In the first time, I found a lot of questions. My site is brighter than I think, The game that projecting is dim.  
I tried projecting on the chair, which is better, but I still want projecting on the wall.
INTERACTION 2st
Between these days, I used Touch-designer make some new things. I don’t want people just play one game and leave.​

Tracking hand particle effects

Moving hand to make rippling in "water"

INTERACTION 2st VIDEO
DATA CONTRAST
TUESDAY​  CLOUDY​  6:30PM-7:50PM​
8 people sit.
INTERACTION 3st
During the interaction 2, some pedestrians do not take the initiative to play, they see projection and go away. I'm trying to make more directly. People will attract in. I'm thinking a design that pedestrians body mapping on the chair. ​
​Also because the power cable is not long enough, I can only project on the corner. In this time, I plan project on the bigger size.​
INTERACTION 3st VIDEO
I brought long enough cable, finally, I projected my game in big size.

THANK YOU FOR WATCHING.

APPENDIX
Precedents:
Jake Parker, Concept robot sketches, may 28, 2013 http://conceptrobots.blogspot.com/2013/05/concept-robot-sketches-by-jake-parker.html?utm_source=fee
Halfbrick. Fruit Ninja, April 21, 2010 https://fruitninja.co
Halfbrick. Quantum Space, Life Zone exhibition at M'ARS Gallery, Moscow. February26, 15 http://kuflex.co
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